T115 Virtual Reality in Geoscience Education I (Digital Posters)
Monday, 10 October 2011
9:00 AM - 6:00 PM
Hall C
KECKCAVES: ENABLING INTERACTIVE VISUAL EXPLORATION IN VIRTUAL REALITY FOR THE GEOSCIENCES
Paper number: T115-4
Program: Technical Sessions
Time: 9:00 AM – 6:00 PM
Authors
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Louise H. KelloggUniversity of California, Davis, Davis, CA
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Dawn SumnerUniversity of California, Davis, Davis, CA
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Tony BernardinUniversity of California, Davis, CA
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Magali I. BillenUniversity of California, Davis, Davis, CA
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Eric CowgillUniversity of California, Davis, CA
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J. CrutchfieldUniversity of California, Davis, CA
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Bernd HamannUniversity of California, Davis, Davis, CA
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Cara L. HarwoodUniversity of California-Davis, Davis, CA
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Oliver KreylosUniversity of California, Davis, Davis, CA
Abstract
Our CI program for education, training, and mentoring uses virtual reality in a 4-sided CAVE and other interactive immersive visualization environments, ranging from 3D screens to desktop and laptop computers. Our multidisciplinary teams develop CI tools, conduct research and education, and prepare instructional modules that are being integrated into the general education and geosciences and physics curriculum. The KeckCAVES is a magnet for students, and our program interests and educates a diverse student population in using, supporting, developing, and designing geoscience virtual reality tools. Through mentored research activities and focused courses, we provide geoscience, physics, applied mathematics, and computer science students with the background, tools, and sense of discovery that motivate them to become part of a well prepared CI workforce. In addition, by integrating the tools into immersive displays at the Tahoe Environmental Research Center (TERC) and by introducing visualization tools into undergraduate general science education, we expose thousands of people to the scientific use of virtual reality.
More information can be found at www.keckcaves.org